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A project where I created a modular kit of meshes that I then used to build an inhabitable moving castle. The castle powers itself by eating trees and moves through the landscapes by jumping. The engine room is located in the head while the habitable spaces are located on the back, above it all is a storage structure holding snacks for longer journeys.

Individual Project - One week

  • Program: Autodesk Maya

  • Engine: Unreal Engine 4

  • Design brief:

    • Pipeline Maya-Unreal

    • 3D-models

    • Inhabitable

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